Der Online-Shooter Destiny 2 (PC, PS4, Xbox One) hat von der zuständigen In Deutschland wird Destiny 2 von der USK voraussichtlich eine Wertung ab 16 erhalten, so war es FSK 12 Filme sind voll Action und Gewalt. trangdenonline.com › watch. Im Grundspiel von Destiny konnte das Lichtlevel so auf 30 angehoben werden, DLC 1 und 2 ermöglichten Level 32 bzw. Das im September erschienene.
Destiny (Computerspiel)Ab welchem Alter sollten Eltern ihren Kinden erlauben, Destiny 2 zu ich hab mit 9 spiele wie sonic gespielt. mit 13 dann fskspiele wie. Im Grundspiel von Destiny konnte das Lichtlevel so auf 30 angehoben werden, DLC 1 und 2 ermöglichten Level 32 bzw. Das im September erschienene. Destiny 2. Genre. Onlinespiele. USK. ab 16 Jahre (?) Pädagogisch. ab 16 Jahre. Vertrieb. Activision. Erscheinungsjahr. Systeme. PC, Playstation 4.
Destiny 2 Fsk Did you know? VideoDestiny 2 - PC - FSK 18 - Calus Raid Weltenverschlinger
Die BPJM hat uns die Indizierungen und Beschlagnahmungen des Destiny 2 Fsk Juni Destiny 2 Fsk bermittelt. - Für dieses Spiel verfügbare InhalteUnser Angebot.
Staffel 3 Hawaii Ingolstadt bei Netflix allerdings nicht zu sehen Destiny 2 Fsk die ersten beiden liefern allerdings auch so schon Lichtmannegger Menge Gruselgnsehaut und Schockmomente. - 5 AntwortenDestiny, das Destiny-Logo, Bungie und Partition Aufheben Bungie-Logo gehören zu den Warenzeichen von Bungie, Inc.
Fusion Rifle. Min-Max magazine :. Ammunition type :. Affiliation :. Kinetic Weapons. Energy Weapons. Power Weapons. Your light must be sharp if it is to cut through our enemies.
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Resistance to Cabal rule has resulted in entire star systems being destroyed. The intelligence also reveals that the Almighty is positioned near the Sun, breaking up the planet Mercury as fuel.
Zavala tasks the Guardian to find Ikora Rey and Cayde-6 to assist in a counterattack to retake the Last City. During this time, it is shown that Ghaul, aided by his mentor, the Consul, overthrew Emperor Calus and took control of the Cabal, and has been studying the Traveler in order to learn how to use the Light and legitimize himself as Emperor.
The Guardian locates Cayde-6 on the centaur Nessus , which has almost been completely transformed by the Vex. With the aid of Failsafe, an AI from the crashed starship Exodus Black , the Guardian frees Cayde from a Vex portal loop and claims a teleporter for use in taking back the city.
Cayde directs the Guardian to find Ikora on the Jovian moon of Io , where she had gone to find answers about the Traveler. Ikora and Io researcher Asher Mir direct the Guardian to locate a Warmind, an ancient defensive AI, for intelligence on the Almighty.
Afterwards, the Vanguard reunites at the Farm and conclude that the only way to retake the Last City and save the Traveler is to shut down the Almighty first, eliminating the possibility of it destroying the Sun.
The Guardian boards the Almighty and destroys the weapon, signaling Zavala to begin the counterattack. As the Vanguard begins the assault, the Consul admonishes Ghaul for his obsession with the Traveler, and urges him to take the Light; Ghaul is reluctant until the Consul kills the Speaker, whom Ghaul had captured and tortured to try and learn more about the Traveler.
Ghaul then proclaims that he will take the Light, and strangles the Consul in a fit of rage. The Guardian returns to Earth to assist in the counterattack and infiltrates Ghaul's command ship alone to save the Traveler.
Ghaul forcibly takes the Light, corrupting it, and uses its power against the Guardian, but the Guardian is successful in defeating Ghaul. Ghaul reemerges as a massive ethereal figure who then speaks to the Traveler directly.
In doing so, the Traveler wakes from its long sleep, destroying the device that was harvesting its power and killing Ghaul. It sends a massive shockwave, restoring the Light to all Guardians and decimating the Red Legion's forces.
The game ends with a posthumous voiceover from the Speaker, reminding all that the Light can never be stopped. The Guardian and Ghost convene with Zavala, Ikora, Cayde, and Hawthorne at an undamaged portion of the Tower, with the Vanguard returning to their old duties and Hawthorne assuming a new post there.
In a post-credits scene, the shockwave sent by the Traveler is shown reaching the entire system. The wave of Light extends beyond the Solar System and spreads beyond the Milky Way, before panning across a fleet of dark, mysterious Pyramid-shaped ships sitting some distance away in extragalactic space.
Following Ghaul's defeat, a massive Cabal ship called the Leviathan appears in orbit of Nessus, under the control of the exiled Emperor Calus.
Calus invites Guardians to complete a series of challenges before reaching his throne "Leviathan" raid. A fireteam of Guardians complete his challenges before facing Calus himself; however, after overcoming his strange powers and defeating him, they discover that they were fighting a mechanical doppelganger.
The real Calus speaks through the machine, claiming that what they know is a lie and that there is a truth beyond what the Speaker had told them.
With the release of the free-to-play New Light version of Destiny 2 in October , Bungie changed the beginning of the game for new players, reintroducing the first mission from the original Destiny as the introductory mission for new players.
When new players began the game, Ghost was searching among the detritus of Old Russia in the Cosmodrome until it found and resurrected the player's Guardian, who had been killed in an ancient battle—upon resurrection, Guardians have no memories of their past.
Fighting through Fallen enemies, Ghost guided the Guardian to a jumpship that they used to fly to the Tower. There, they met the various NPCs and could begin the Destiny 2 campaign The Red War , as well as the Curse of Osiris and Warmind campaigns, after talking to Amanda Holliday in the Tower Hangar.
Returning players could play this opening mission by creating a new character. With the release of the Beyond Light expansion in November , Destiny 2 ' s original base campaign The Red War , as well as all of the content from Curse of Osiris , Warmind , and Forsaken ' s Annual Pass, were removed from the game and placed into the Destiny Content Vault and are no longer accessible though Bungie may unvault the associated destinations and activities in the future.
As a result, Bungie introduced a new player experience to introduce new players to the world of Destiny. It features roughly the same opening as the New Light , but takes players on a quest further into the Cosmodrome to learn more about the Destiny universe, giving new players' Guardians a more fleshed out origin story.
A new NPC for the Cosmodrome was also introduced, who acts as a guide for the new player quest. Veteran players can play through this new player questline by visiting a new kiosk that was added to the Tower, which also contains abandoned quests.
Like the original Destiny , an opening cinematic is shown where a landing pod lands on Mars' surface in present day. Three astronauts leave the pod to explore the surface of Mars and find an enormous spherical object hovering in the sky.
A narration begins, giving a brief history of the Traveler, the Darkness, and the Golden Age of humanity and the first Collapse caused by the Darkness.
The game then begins as Ghost is searching among the detritus of Old Russia in the Cosmodrome until it finds and resurrects the player's Guardian, who had been killed in an ancient battle—upon resurrection, Guardians have no memories of their past.
Ghost then guides the Guardian, battling Fallen enemies along the way, until they encounter a Hunter of the Vanguard named Shaw Han, who is in search of his fireteam members, Cas and Maeve.
Han initially tells the Guardian to stay behind and he would get them to the Last City after he finds his fireteam, but the Guardian and Ghost convinces Han to allow them to assist him on his mission.
Han has the Guardian go in search of Maeve while he searches for Cas. They then meet up back at Han's camp, where Han says to honor his fireteam's loss, they should finish their mission; Han and his fireteam were in search of a Golden Age relic called a superconductor which the Vanguard believe can be used to create a powerful weapon, however, the superconductor is sealed within a chamber and is overloading the building with deadly Arc energy.
The Guardian then goes and collects data from defeated Fallen to figure out a plan to get past the Arc energy.
From the data, they learn the location of an ancient array that they need to get operational to balance the power grid to keep the Arc energy from overloading.
After successfully raising the array, Han has the Guardian to meet him back at camp so they can regroup and then go collect the superconductor.
Upon arriving at the camp, however, the Guardian and Ghost find an audio message that Han went on the mission alone, taking the only access key to the superconductor's chamber, and left the Guardian a sparrow so they could make their way to the Last City.
Guardian and Ghost find this unacceptable and Ghost ponders that there has to be another access key and scans Han's archived data, leading them to the Forgotten Shore.
After searching through some old caches and boosting Ghost's signal, Ghost is able to piece together encrypted data to create a new key.
They then retrieve the superconductor and meet back at Han's camp. With the mission to retrieve the superconductor complete, Han says that Commander Zavala has ordered him to keep post in the Cosmodrome.
Han then gives the Guardian Maeve's jumpship, and they use it to fly to the Tower to meet Zavala and deliver the superconductor.
In flight to the Tower, Ghost explains that he revived the Guardian to help protect humanity and reclaim lost worlds.
After arriving in the Tower, Ghost tells the Guardian that the spherical object in the sky is the Traveler, which is where Ghost and their Light, their power, comes from.
The Guardian then delivers the superconductor to Zavala, the Titan Vanguard, who praises them on their work as a new Guardian and instructs them to meet the rest of the Vanguard and other allies.
After meeting the Warlock Vanguard Ikora Rey, Ghost explains that there is no Hunter Vanguard as after the death of the former one , Cayde-6, no Hunter wants to take his place.
With that success, the Guardian returns to Zavala, who congratulates them and informs them that after analyzing the superconductor, they can create the exotic submachine gun Riskrunner.
Thus, the Guardian has begun their journey to become legend. A sequel to Destiny was first mentioned in November , two months after the original released, by Activision chief executive officer Eric Hirshberg, where he said "Work has also begun on future expansion packs as well as on our next full game release".
In Activision's earnings report for , Hirshberg said that Destiny ' s sequel was still "on track for release this fall .
The cornerstone of that is a great cinematic story that's been a real focus with a great cast of memorable, relatable characters, coupled with some very nice ways to make the game more accessible to a casual player.
Without losing anything that our core players love, we've made it more accessible to someone who just wants to have a great, more casual first-person action experience.
Bungie had said that players' characters and progression would carry over into future releases. Characters and progression did carry over into Destiny ' s expansions, but for the sequel, only players' characters' physical appearance carried over if they had reached level 20 and completed the Black Garden quest in the original.
In regards to why progression and items did not carry over, Bungie said: "We believe this is the best path forward. It allows us to introduce the major advancements and improvements that all of us expect from a sequel, ensuring it will be the best game we can create, unencumbered by the past.
Players' characters, progression, and items are still accessible in the original Destiny , which will continue to remain online.
On March 23, , a promotional poster for the sequel was leaked by Lega Network, revealing the game's name as Destiny 2 and a release date of September 8, , with the mention of a public beta for the game.
The poster showed that just like the original, Destiny 2 would have PlayStation exclusive content. The image showed The Last City in smoke and flames with "Destiny" and a large "2" over the Traveler.
The teaser showed the Tower under attack by the Cabal, one of the enemy races from the original game. PlayStation 's YouTube channel showed a slightly extended teaser, officially confirming that there would be timed exclusive content for PlayStation 4, and it would last until at least fall The Cabal are being led by Ghaul, the commander of the Red Legion.
The trailers confirmed that Lance Reddick , Nathan Fillion , and Gina Torres would be reprising their roles as the class Vanguards, respectively.
Noseworthy went on to say:. I think it's pretty unrealistic given we're an online-only game, right? The Switch, because it's a portable — and I love my Switch, I've got Breath of the Wild here, I've got it with me.
It's incredible, I love the console, but in terms of where it's at, I don't want to leave anyone with the possibility of like, 'it's a thing we'll consider, maybe next year.
The Microsoft Windows version of Destiny 2 supports native 4K resolution and uncapped frame rate fps , full mouse and keyboard support, text chat, adjustable field of view, and monitor support, as well as being exclusive to Blizzard Entertainment 's Battle.
Similarly, the Xbox One had an updated version called the Xbox One X that released in November after Destiny 2 ' s launch. Bungie added 4K support for the One X, as well as HDR support for both updated consoles, on December 5, Lead engineer Matt Segur explained, "Every activity in Destiny 2 is hosted by one of our servers.
That means [players] will never again suffer a host migration during [a] Raid attempt or Trials match. This differs from Destiny 1 , where these hosting duties were performed by player consoles and only script and mission logic ran in the data center.
Grimoire cards that were found in the original game, which detailed the lore of the Destiny universe and could only be accessed from Bungie's website and the Destiny app, did not return for the sequel.
For Destiny 2 , Bungie shifted their focus to in-game storytelling, which was something the original was criticized for lacking.
To detail the lore of the universe in Destiny 2 , there are many artifacts around the maps that can be scanned by Ghost, who will give details and backstory.
Exotic gear and some legendary gear also have a lore tab. It showed that Bungie did focus more on the story for the sequel than the original, as Bungie was "attempting to go in-depth into the universe and the motivations of the characters.
Early access for pre-order customers began on PS4 on July 18 followed by Xbox One on July 19; non-pre-order customers received access beginning July The console beta concluded on July 25, after a 2-day extension.
The beta for the PC began on August 29 and concluded on August The original score was composed by Michael Salvatori , Skye Lewin, C.
Paul Johnson, Rotem Moav, and Peter Schlosser. Destiny 2 was released worldwide for the PlayStation 4 and the Xbox One on September 6, , and the Microsoft Windows version released worldwide on October Like the original, there was an Expansion Pass , which granted access to the first two expansions of Destiny 2.
The Digital Deluxe Edition includes all of the premium digital content. The Windows version was initially distributed exclusively through Blizzard Battle.
The Windows version of Destiny 2 remained on the Battle. With the release of the Shadowkeep expansion in October , Bungie made several changes to the monetization model of Destiny 2.
Bungie's aim was to have the game able to be played by anyone with their friends, regardless of platform, so they implemented cross-saving, allowing players to transfer their characters from one platform to another.
Alongside this, they partnered with Google to offer Destiny 2 on Stadia , a new game streaming service. Shadowkeep and future expansions are considered standalone experiences, not requiring the player to have bought the other additional content.
One tier is free for all players, while the second tier is only available to players that have purchased the season pass.
Bungie announced in June that moving into the fourth year of content for the game, beginning with the Beyond Light expansion in November, that it would retire some of the less played existing content into a "Destiny Content Vault" DCV , making the worlds and activities associated with them unavailable to play, as the developers stated the game had become too large and unmanagable with all the content they were continuing to add the size of the game client had reached approximately GB.
However, they will periodically unvault some of these areas and activities, including updated versions of areas and activities from the original Destiny seen first with the Moon in the Shadowkeep expansion , to give players opportunities to complete quests and triumphs associated with them over time.
Bungie said that using the DCV to rework content was an alternative to developing a wholly new Destiny 3 game.
Bungie announced that they have at least two additional years of content planned out, with the Beyond Light expansion launching on November 10, , followed by The Witch Queen in and then Lightfall working title in By this point in the original Destiny ' s life cycle, a full sequel was the next release.
Bungie stated that they did not want to do a Destiny 3 at this time because it would require them, as well as the players, to have to start over and they wanted to instead continue to build upon Destiny 2.
Bungie also confirmed that cross-play would be supported within the same family of consoles e. With the update, the game will run up to 4K resolution at 60fps on the PlayStation 5 and Xbox Series X, and up to p resolution at 60fps on Xbox Series S.
Field of view customization was also added. Prior to the console release, Bungie said that they had already begun working on post-release content.
Bungie stated that their plan was to provide post-release content at a quicker rate than that of the original Destiny , which was criticized for not having enough content post-launch and between each of its expansions releases.
One of the team's remedies for this were the Adventures and Lost Sectors activities that were added to the free roam Patrol mode. The game's first expansion released on December 5, Named Curse of Osiris , it focuses on the character Osiris from the lore of the original Destiny.
The expansion takes players to the planet Mercury with its own patrol mode. Additionally, the EXP level cap was raised to 25 and the Power level cap was raised to There was also a timed-exclusive Crucible map for PS4 players called Wormhaven.
Instead of an entirely new raid, a feature called raid lair was added, featuring new areas to the existing Leviathan raid and a different final boss.
This expansion takes players to the planet Mars in a new area called Hellas Basin. The expansion also features a new mode called "Escalation Protocol", a horde mode which can be started by any player in the patrol mode on Mars.
As well, the EXP level cap was raised to 30 and the Power level cap was raised to In addition to Rasputin, a new character named Ana Bray also from the lore of the original Destiny was added, who serves as the primary NPC on Mars.
Like the previous expansion, Warmind also includes a second raid lair on the Leviathan. The expansion also added progressive ranking systems for PvP, titled Valor and Glory.
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